Rating: Not rated
Summary
In another world, somewhere in space and time, two
countries - Bellogard and Chorny - are locked in perpetual
war, conducted by magic. Each of the main members of the two
countries' courts - king, queen, prince, bishop, knight and
squire - has their own form of magic, and special ways of
moving magically. A war may continue for centuries, until one
side succeeds in killing the other side's king, at which
point the whole world vanishes, only to reappear and have the
cycle begin again. . . Pedino is a young Bellogardian who becomes the queen's
squire and, as part of his training, is sent into a seedier
part of the city to uncover a Chornian spy. During his
adventures he meets and falls in love with a whore, Sara, who
turns out to be a Chornian bishop's squire. Pedino succeeds
in killing the other Chornian bishop - a remarkable
achievement for a mere squire; but in the manoeuvres which
follow Chorny proves to have outwitted its rival, and
Pedino's whole world is threatened with extinction. There have been many stories modelled on chess games, but
none so ingenious and enjoyable as Ian Watson's latest novel.
And, as one would expect from Watson, the story of Bellogard
and Chorny is only the beginning. When Pedino and Sara manage
to escape the destruction of their universe, they find
themselves in a series of even more bizarre worlds operating
under still stranger rules, as they seek to discover the
purpose of their existence, and the meaning of their
universe. Queenmagic, Kingmagic is Ian Watson in sparkling,
exuberant form.