Series: Book 1 in the Arcane Arctic series
Rating: Not rated
Tags: Fiction, Fantasy, R18
Summary
Isekaied into an ice world? Could be worse... Right? Yeah,
apparently it can be a whole lot worse... When Jay Morgan and
his bestie, Molly O'Brian, take "wrong turn" to a whole new
level, they end up sucked into a world that makes the arctic
look like a beach vacation. Even worse? After a bump on the head during their trip
through the portal, Molly's taking an unplanned nap of
potentially eternal proportions, and Jay has no choice but to
carry her through a frosty wilderness that gets weirder by
the mile. Enter the half-animal, half-nutjob nomads who tell
Jay he can save Molly—if he's willing to brave the
infamously cursed Ice Dungeon for a legendary item that is
rumored to be able to heal portal-related injuries. No biggie, except Jay's about as prepared for dungeon
diving as a penguin is for a desert marathon. No party, no
class, no relevant skills... He's pretty much f*&$ed. If
Jay wants Molly to survive, though, he has no choice but to
try. So when an arctic fox-girl named Lyra appears, offering
Jay a crash course in survival, of course he agrees. Turns out Lyra is an Arcane Archer with more quirks than
arrows. There might be a reason she hasn't got a diving party
of her own. Why are the cute ones always crazy? Crazy or not, though, the silver fox-girl is Jay's best
shot at saving Molly. When you're battling frost monsters and your ally might be
nuts, you either laugh or you cry. And Jay's not much of a
crier. Can he save Molly and keep his sanity intact? With
Lyra's "help," it's going to be a close call.